Struct onejoker::poker::hand_value::HandValue

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pub struct HandValue<L: HandLevelTrait> {
    pub level: L,
    pub ranks: Vec<Rank>,
    pub value: u64,
}
Expand description

wiki | Hand value information structure All the information resulting for evaluating a poker hand.

This is used for comparing hands to determine a winner, and also for displaying the hand appropriately.

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§level: L

Value category of the hand; type varies by game.

§ranks: Vec<Rank>

Array of ranks of the cards in the hand.

§value: u64

Calculated numeric comparator: low is better.

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impl HandValue<HandLevelHigh>

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pub fn new(level: HandLevelHigh, ranks: &[Rank]) -> HandValueHigh

Create a new HandValueHigh] object.

Trait Implementations§

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impl<L: Clone + HandLevelTrait> Clone for HandValue<L>

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fn clone(&self) -> HandValue<L>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<L: Debug + HandLevelTrait> Debug for HandValue<L>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl HandEvaluatorTrait<HandValue<HandLevelHigh>> for HandEvaluatorHigh

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fn reference_evaluator(&self, hand: &Hand) -> aResult<HandValueHigh>

Evaluate traditional high poker hands.

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fn lookup_evaluator(&self, h: &Hand) -> aResult<HandValue<HandLevelHigh>>

Fast lookup-table based evaluator.
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fn partial_evaluator(&self, h: &Hand) -> aResult<V>

Evaluator for partial hands, for determining stud betting, etc.
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fn fast_value(&self, h: &Hand) -> u64

Fast no-frills evaluator if all you care about is what wins.
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fn value_of(&self, h: &Hand) -> aResult<V>

General-use entry point that picks the right evaluator.
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impl<T: HandLevelTrait> Ord for HandValue<T>

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl<T: HandLevelTrait> PartialEq for HandValue<T>

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: HandLevelTrait> PartialOrd for HandValue<T>

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fn partial_cmp(&self, other: &Self) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<T: HandLevelTrait> Eq for HandValue<T>

Auto Trait Implementations§

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impl<L> Freeze for HandValue<L>
where L: Freeze,

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impl<L> RefUnwindSafe for HandValue<L>
where L: RefUnwindSafe,

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impl<L> Send for HandValue<L>
where L: Send,

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impl<L> Sync for HandValue<L>
where L: Sync,

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impl<L> Unpin for HandValue<L>
where L: Unpin,

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impl<L> UnwindSafe for HandValue<L>
where L: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.