HandLevelHigh enum
- Inheritance
- Implemented types
Constructors
- HandLevelHigh()
-
const
Values
- None → const HandLevelHigh
- FiveOfAKind → const HandLevelHigh
- StraightFlush → const HandLevelHigh
- Quads → const HandLevelHigh
- FullHouse → const HandLevelHigh
- Flush → const HandLevelHigh
- Straight → const HandLevelHigh
- Trips → const HandLevelHigh
- TwoPair → const HandLevelHigh
- Pair → const HandLevelHigh
- NoPair → const HandLevelHigh
Properties
- best → HandLevelHigh
-
no setteroverride
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- worst → HandLevelHigh
-
no setteroverride
Methods
-
fromIndex(
int x) → HandLevelHigh -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
HandLevelHigh> - A constant List of the values in this enum, in order of their declaration.